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» Modeling Individual Behaviors in Crowd Simulation
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CDVE
2007
Springer
124views Visualization» more  CDVE 2007»
15 years 3 months ago
"Integrare", a Collaborative Environment for Behavior-Oriented Design
In order to build complex, large-scale, dependable systems it is necessary to use a development environment with an integrated set of capabilities that supports editing and formal...
Lian Wen, Robert Colvin, Kai Lin, John Seagrott, N...
CCGRID
2006
IEEE
15 years 3 months ago
Towards Building an Intelligent Traffic Simulation Platform
Traffic congestion has become a major concern for many cities throughout the world. Simulations provide useful tools for engineer to plan traffic systems and government to make de...
Jian Cao, Minglu Li, Linpeng Huang, Ren Qinsheng, ...
IJKESDP
2010
94views more  IJKESDP 2010»
14 years 7 months ago
Rule acquisition for cognitive agents by using estimation of distribution algorithms
Cognitive Agents must be able to decide their actions based on their recognized states. In general, learning mechanisms are equipped for such agents in order to realize intellgent ...
Tokue Nishimura, Hisashi Handa
HCW
1998
IEEE
15 years 1 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...
SCFBM
2008
112views more  SCFBM 2008»
14 years 9 months ago
The Multiscale Systems Immunology project: software for cell-based immunological simulation
Background: Computer simulations are of increasing importance in modeling biological phenomena. Their purpose is to predict behavior and guide future experiments. The aim of this ...
Faheem Mitha, Timothy A. Lucas, Feng Feng, Thomas ...