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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 10 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
GPCE
2009
Springer
15 years 8 months ago
Mapping problem-space to solution-space features: a feature interaction approach
Mapping problem-space features into solution-space features is a fundamental configuration problem in software product line engineering. A configuration problem is defined as g...
Frans Sanen, Eddy Truyen, Wouter Joosen
ATAL
2006
Springer
15 years 8 months ago
A context-aware approach for service selection using ontologies
Selecting the right parties to interact with is a fundamental problem in open and dynamic environments. The problem is exemplified when the number of interacting parties is high a...
Murat Sensoy, Pinar Yolum
ICRA
2009
IEEE
227views Robotics» more  ICRA 2009»
15 years 11 months ago
Adaptive autonomous control using online value iteration with gaussian processes
— In this paper, we present a novel approach to controlling a robotic system online from scratch based on the reinforcement learning principle. In contrast to other approaches, o...
Axel Rottmann, Wolfram Burgard
CONTEXT
2003
Springer
15 years 10 months ago
Unpacking Meaning from Words: A Context-Centered Approach to Computational Lexicon Design
Abstract. The knowledge representation tradition in computational lexicon design represents words as static encapsulations of purely lexical knowledge. We suggest that this view po...
Hugo Liu