Sciweavers

498 search results - page 47 / 100
» Modeling Learners as Individuals and as Groups
Sort
View
PDSE
2000
91views more  PDSE 2000»
15 years 3 months ago
A Formalism for Hierarchical Mobile Agents
This paper presents a theoretical and practical framework for constructing and reasoning about mobile agents. The framework is formulated as a process calculus and has two contrib...
Ichiro Satoh
CVPR
2011
IEEE
14 years 5 months ago
Supervised Hypergraph Labeling
We address the problem of labeling individual datapoints given some knowledge about (small) subsets or groups of them. The knowledge we have for a group is the likelihood value fo...
Toufiq Parag, Ahmed Elgammal
HICSS
2006
IEEE
147views Biometrics» more  HICSS 2006»
15 years 8 months ago
An Agent-Based Optimal Bidding Function
Problems such as price volatility have been observed in electric power markets. Demand-side participation is often offered as a potential solution by promising to increase market ...
HyungSeon Oh, Robert J. Thomas
HICSS
2009
IEEE
114views Biometrics» more  HICSS 2009»
15 years 5 months ago
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work
Creativity as modeled using the recluse genius paradigm fails to recognize the necessity and value of the collaborative aspects involved. Enhancing the creative output of teams wi...
Arjun Venkataswamy, Rajinder Sodhi, Yerkin Abdildi...
IJVR
2008
119views more  IJVR 2008»
15 years 1 months ago
Animal Flocks as Natural and Dynamic Spatial Clues in Adventure Video-games
This paper proposes the use of animal flocks to naturally provide spatial clues in adventure video-games. This approach complements the so far proposed mechanisms to support naviga...
Jesús Ibáñez-Martínez,...