Sciweavers

500 search results - page 26 / 100
» Modeling Motion Simulation with DEDS
Sort
View
126
Voted
MIG
2009
Springer
15 years 10 months ago
Evolved Controllers for Simulated Locomotion
Abstract. We present a system for automatically evolving neural networks as physics-based locomotion controllers for humanoid characters. Our approach provides two key features: (a...
Brian F. Allen, Petros Faloutsos
140
Voted
SI3D
1995
ACM
15 years 7 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
111
Voted
TOG
2002
130views more  TOG 2002»
15 years 3 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
157
Voted
ICPR
2006
IEEE
16 years 4 months ago
Modelling Crowd Scenes for Event Detection
This work presents an automatic technique for detection of abnormal events in crowds. Crowd behaviour is difficult to predict and might not be easily semantically translated. More...
Ernesto L. Andrade, Robert B. Fisher, Scott Blunsd...
108
Voted
ECAL
2003
Springer
15 years 9 months ago
Multi-agent Model of Biological Swarming
An agent-based approach is used to explain the formation of vortex swarms in biological systems. The dynamics of the multiagent system is described by 3N coupled equations, modeli...
Robert Mach, Frank Schweitzer