Model transformations are an essential part of Model Driven Engineering and are in many ways similar to traditional software artifacts. Therefore it is necessary to define and eva...
Marcel F. van Amstel, Christian F. J. Lange, Mark ...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
Abstract— A complexity model for context-based adaptive variable length coding (CAVLC) and universal variable length coding (UVLC) in the H.264/AVC decoder is proposed. CAVLC and...
Abstract. Often the information present in a spatial knowledge base is represented at a different level of granularity and abstraction than the query constraints. For querying onto...
Prateek Jain, Peter Z. Yeh, Kunal Verma, Cory A. H...
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...