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GAMEON
2003
15 years 4 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
PRESENCE
2007
167views more  PRESENCE 2007»
15 years 2 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
HICSS
2008
IEEE
95views Biometrics» more  HICSS 2008»
15 years 9 months ago
A Real-Options Approach to Modeling Investments in Competitive, Dynamic Retail Markets
The proliferation of retail outlets with nearly identical product offerings and similar costs due to market efficiency means that selecting an appropriate market to open a store i...
Baabak Ashuri, William B. Rouse, Douglas A. Bodner
ISORC
2008
IEEE
15 years 9 months ago
Structural Model of Real-Time Databases: An Illustration
A real-time database is a database in which both the data and the operations upon the data may have timing constraints. The design of this kind of database requires the introducti...
Nizar Idoudi, Claude Duvallet, Bruno Sadeg, Rafik ...
BIBM
2007
IEEE
159views Bioinformatics» more  BIBM 2007»
15 years 9 months ago
Predicting Future High-Cost Patients: A Real-World Risk Modeling Application
Health care data from patients in the Arizona Health Care Cost Containment System, Arizona’s Medicaid program, provides a unique opportunity to exploit state-of-the-art data pro...
Sai T. Moturu, William G. Johnson, Huan Liu