In this paper we propose an efficient real-time communication mechanism for distributed vision processing. One of the biggest problems of distributed vision processing, as is the ...
With the advances in rendering hardware, it is possible to render very complex scenes in real-time. In general, computers do not have enough memory to store all the necessary infor...
We survey logic-based and automata-based languages and techniques for the speci cation and veri cation of real-time systems. In particular, we discuss three syntactic extensions of...
Abstract. The present paper addresses a general diagram to investigate the real-time parallel computation mechanism in the brain, using an idea of “Gantt chart.” This diagram e...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...