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IPPS
2000
IEEE
15 years 7 months ago
Are COTS Suitable for Building Distributed Fault-Tolerant Hard Real-Time Systems?
For economic reasons, a new trend in the development of distributed hard real-time systems is to rely on the use of CommercialO -The-Shelf cots hardware and operating systems. As...
Pascal Chevochot, Antoine Colin, David Decotigny, ...
RTCSA
1999
IEEE
15 years 7 months ago
Hard Real-Time Garbage-Collection in the Jamaica Virtual Machine
Java's automatic memory management is the main reason that prevents Java from being used in hard realtime environments. We present the garbage collection mechanism that is us...
Fridtjof Siebert
RTSS
1993
IEEE
15 years 7 months ago
Using Dynamic Adjustment of Serialization Order for Real-Time Database Systems
Studies in [7,8, 91 concluded that for a variety of reasons, optimistic concurrency control appears well-suited to real-time database systems. Especially, they showed that in a re...
Juhnyoung Lee, Sang Hyuk Son
AIIDE
2008
15 years 5 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...
HCI
2007
15 years 4 months ago
Character Agents in E-Learning Interface Using Multimodal Real-Time Interaction
This paper describes an e-learning interface with multiple tutoring character agents. The character agents use eye movement information to facilitate empathy-relevant reasoning and...
Hua Wang, Jie Yang, Mark H. Chignell, Mitsuru Ishi...