A new technique is presented for computing 3D scene structure from point and line features in monocular image sequences. Unlike previous methods, the technique guarantees the comp...
Abstract— Motion discontinuities arise when there are occlusions or multiple moving objects in the scene that is imaged. Conventional regularization techniques use smoothness con...
Wei-Ge Chen, Georgios B. Giannakis, N. Nandhakumar
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
A fundamental issue in user interface design is the effective use of available screen space, commonly referred to as the screen real estate problem. This paper presents a new dist...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
An effective means for building Internet-scale distributed applications, and in particular those involving group-based information sharing, is to deploy peer-to-peer overlay netwo...
Sarunas Girdzijauskas, Gregory Chockler, Ymir Vigf...