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CHI
2008
ACM
16 years 4 months ago
Urban encounters: the game of real life
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
Vassilis Kostakos
TASE
2009
IEEE
15 years 10 months ago
Environmental Simulation of Real-Time Systems with Nested Interrupts
Interrupts are important aspects of real-time embedded systems to handle events in time. When there exist nested interrupts in a real-time system, and an urgent interrupt is allow...
Guoqiang Li, Shoji Yuen, Masakazu Adachi
PATMOS
2007
Springer
15 years 9 months ago
Fast Calculation of Permissible Slowdown Factors for Hard Real-Time Systems
This work deals with the problem to optimise the energy consumption of an embedded system. On system level, tasks are assumed to have a certain CPU-usage they need for completion. ...
Henrik Lipskoch, Karsten Albers, Frank Slomka
147
Voted
CCGRID
2006
IEEE
15 years 9 months ago
Towards Soft Real-Time Applications on Enterprise Desktop Grids
— Desktop grids use the idle cycles of desktop PC’s to provide huge computational power at low cost. However, because the underlying desktop computing resources are volatile, a...
Derrick Kondo, Bruno Kindarji, Gilles Fedak, Franc...
130
Voted
VISUALIZATION
2005
IEEE
15 years 9 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga