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137
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TOG
2008
123views more  TOG 2008»
15 years 3 months ago
Example-based dynamic skinning in real time
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
155
Voted
CA
1998
IEEE
15 years 8 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
138
Voted
RTAS
2008
IEEE
15 years 10 months ago
Real-Time Distributed Discrete-Event Execution with Fault Tolerance
We build on PTIDES, a programming model for distributed embedded systems that uses discrete-event (DE) models as program specifications. PTIDES improves on distributed DE executi...
Thomas Huining Feng, Edward A. Lee
144
Voted
PRDC
2007
IEEE
15 years 10 months ago
An Automatic Real-Time Analysis of the Time to Reach Consensus
Consensus is one of the most fundamental problems in fault-tolerant distributed computing. This paper proposes a mechanical method for analyzing the condition that allows one to s...
Tatsuhiro Tsuchiya, André Schiper
227
Voted
DAGM
2006
Springer
15 years 7 months ago
Near Real-Time Motion Segmentation Using Graph Cuts
We present a new approach to integrated motion estimation and segmentation by combining methods from discrete and continuous optimization. The velocity of each of a set of regions ...
Thomas Schoenemann, Daniel Cremers