Live heap space analyses have so far been concerned with the standard sequential programming model. However, that model is not very well suited for embedded real-time systems, wher...
We present a proof procedure that is complete for first-order logic, but which can also be used when searching for finite models. The procedure uses a normal form which is based on...
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
A large body of human image processing techniques use skin detection as a first primitive for subsequent feature extraction. Well established methods of colour modelling, such as...
The purpose of this paper is to investigate how discrete event simulation can support the growing need of information in the production system. Agility, one key to future competit...