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MOC
2002
109views more  MOC 2002»
15 years 3 months ago
The parallelized Pollard kangaroo method in real quadratic function fields
Abstract. We show how to use the parallelized kangaroo method for computing invariants in real quadratic function fields. Specifically, we show how to apply the kangaroo method to ...
Andreas Stein, Edlyn Teske
167
Voted
3DPVT
2006
IEEE
149views Visualization» more  3DPVT 2006»
15 years 10 months ago
Depth Images: Representations and Real-Time Rendering
Depth Images are viable representations that can be computed from the real world using cameras and/or other scanning devices. The depth map provides 2-1 2 D structure of the scene...
Pooja Verlani, Aditi Goswami, P. J. Narayanan, She...
160
Voted
AMFG
2005
IEEE
218views Biometrics» more  AMFG 2005»
15 years 9 months ago
Online Feature Selection Using Mutual Information for Real-Time Multi-view Object Tracking
It has been shown that features can be selected adaptively for object tracking in changing environments [1]. We propose to use the variance of Mutual Information [2] for online fea...
Alex Po Leung, Shaogang Gong
125
Voted
CGF
2008
100views more  CGF 2008»
15 years 4 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...
163
Voted
TC
2002
15 years 3 months ago
Fast Asynchronous Uniform Consensus in Real-Time Distributed Systems
We investigate whether asynchronous computational models and asynchronous algorithms can be considered for designing real-time distributed fault-tolerant systems. A priori, the lac...
Jean-François Hermant, Gérard Le Lan...