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» Modeling Real Reasoning
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ICCBR
2005
Springer
15 years 6 months ago
Learning to Win: Case-Based Plan Selection in a Real-Time Strategy Game
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed the challenging problem of learning to win real-time ...
David W. Aha, Matthew Molineaux, Marc J. V. Ponsen
MACH
1990
15 years 1 months ago
Real-Time Mach: Towards a Predictable Real-Time System
Distributed real-time systems play a very important role in our modern society. They are used in aircraft control, communication systems, military command and control systems, fac...
Hideyuki Tokuda, Tatsuo Nakajima, Prithvi Rao
RTCSA
2005
IEEE
15 years 6 months ago
Scheduling Real-Time Information in a Broadcast System with Non-Real-Time Information
Data broadcast is an efficient information delivery model that can deliver information to a large population simultaneously. In this paper, we propose two efficient algorithms to ...
Hsin-Wen Wei, Pei-Chi Huang, Hsung-Pin Chang, Wei ...
90
Voted
ICANN
2009
Springer
15 years 7 months ago
Logics and Networks for Human Reasoning
We propose to model human reasoning tasks using completed logic programs interpreted under the three-valued Lukasiewicz semantics. Given an appropriate immediate consequence operat...
Steffen Hölldobler, Carroline Dewi Puspa Kenc...
97
Voted
SAC
2003
ACM
15 years 6 months ago
Are Multiagent Algorithms Relevant for Real Hardware? A Case Study of Distributed Constraint Algorithms
Researchers building multi-agent algorithms typically work with abstracted away from real applications. The abstracted problem instances allow systematic and detailed investigatio...
Paul Scerri, Pragnesh Jay Modi, Wei-Min Shen, Mili...