Abstract. Motion capture is an important application in different areas such as biomechanics, computer animation, and human-computer interaction. Current motion capture methods typ...
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
Though ray tracing has recently become interactive, its high precomputation time for building spatial indices usually limits its applications to walkthroughs of static scenes. Thi...
In this paper, we are concerned with the modeling of motion between frames of a video sequence. Typically, it is not possible to represent the motion between frames by a single mod...
Tracking individuals in extremely crowded scenes is a challenging task, primarily due to the motion and appearance variability produced by the large number of people within the sc...