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» Modeling Repetitive Motions Using Structured Light
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ICCV
1998
IEEE
16 years 4 months ago
Modeling Geometric Structure and Illumination Variation of a Scene from Real Images
We present in this paper a system which automatically builds, from real images, a scene model containing both 3D geometric information of the scene structure and its photometric...
Zhengyou Zhang
PAMI
2007
197views more  PAMI 2007»
15 years 2 months ago
A Lattice-Based MRF Model for Dynamic Near-Regular Texture Tracking
—A near-regular texture (NRT) is a geometric and photometric deformation from its regular origin—a congruent wallpaper pattern formed by 2D translations of a single tile. A dyn...
Wen-Chieh Lin, Yanxi Liu
CVPR
2004
IEEE
16 years 4 months ago
Accurate Face Models from Uncalibrated and Ill-Lit Video Sequences
In this paper, we propose a face reconstruction technique that produces models that not only look good when texture mapped, but are also metrically accurate. Our method is designe...
Miodrag Dimitrijevic, Slobodan Ilic, Pascal Fua
132
Voted
CVPR
2008
IEEE
16 years 4 months ago
Real-time pose estimation of articulated objects using low-level motion
We present a method that is capable of tracking and estimating pose of articulated objects in real-time. This is achieved by using a bottom-up approach to detect instances of the ...
Ben Daubney, David P. Gibson, Neill W. Campbell
PRL
2006
132views more  PRL 2006»
15 years 2 months ago
Modelling and accuracy estimation of a new omnidirectional depth computation sensor
Depth computation is an attractive feature in computer vision. The use of traditional perspective cameras for panoramic perception requires several images, most likely implying th...
Radu Orghidan, Joaquim Salvi, El Mustapha Mouaddib