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CCGRID
2002
IEEE
15 years 2 months ago
Overcoming the Problems Associated with the Existence of Too Many DSM APIs
Despite the large research efforts in the SW–DSM community, this technology has not yet been adapted widely for significant codes beyond benchmark suites. One of the reasons co...
Martin Schulz
ICPADS
2002
IEEE
15 years 2 months ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...
RT
2001
Springer
15 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ISORC
2000
IEEE
15 years 2 months ago
A Vision of the Future for the Air Force (and Perhaps the Whole DoD)
The Air Force has enthusiastically endorsed, at its most senior levels, advanced thinking with regard to the application of information technology. Recently, the notion of a Joint...
Thomas F. Saunders
SIGGRAPH
2000
ACM
15 years 2 months ago
The WarpEngine: an architecture for the post-polygonal age
We present the WarpEngine, an architecture designed for realtime image-based rendering of natural scenes from arbitrary viewpoints. The modeling primitives are real-world images w...
Voicu Popescu, John G. Eyles, Anselmo Lastra, Josh...
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