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» Modeling Software Evolution with Game Theory
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83
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CEC
2008
IEEE
15 years 4 months ago
Automatic model type selection with heterogeneous evolution: An application to RF circuit block modeling
— Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a cost effe...
Dirk Gorissen, Luciano De Tommasi, Jeroen Croon, T...
85
Voted
SEFM
2003
IEEE
15 years 2 months ago
A Formal Model for Trust in Dynamic Networks
We propose a formal model of trust informed by the Global Computing scenario and focusing on the aspects of trust formation, evolution, and propagation. The model is based on a no...
Marco Carbone, Mogens Nielsen, Vladimiro Sassone
GECCO
2010
Springer
194views Optimization» more  GECCO 2010»
15 years 2 months ago
Fitting multi-planet transit models to photometric time-data series by evolution strategies
In this paper we present the application of an evolution strategy to the problem of detecting multi-planet transit events in photometric time-data series. Planetary transits occur...
Andreas M. Chwatal, Günther R. Raidl, Michael...
FOSSACS
2009
Springer
15 years 4 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas
EVOW
2010
Springer
15 years 4 months ago
Evolving 3D Buildings for the Prototype Video Game Subversion
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...