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» Modeling Software Evolution with Game Theory
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ATAL
2010
Springer
15 years 23 days ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor
ENTCS
2010
141views more  ENTCS 2010»
14 years 11 months ago
Debugging as a Science, that too, when your Program is Changing
Program debugging is an extremely time-consuming process, and it takes up a large portion of software development time. In practice, debugging is still very much of an art, with t...
Abhik Roychoudhury
KBSE
1995
IEEE
15 years 3 months ago
A Model for Decision Maintenance in the WinWin Collaboration Framework
Cost-effective engineering and evolution of complex software must involve the different stakeholders concurrently and collaboratively. The hard problem is providing computer suppo...
Prasanta K. Bose
81
Voted
ICFEM
2009
Springer
15 years 6 months ago
Qualitative Action Systems
An extension to action systems is presented facilitating the modeling of continuous behavior in the discrete domain. The original action system formalism has been developed by Back...
Bernhard K. Aichernig, Harald Brandl, Willibald Kr...
CEC
2009
IEEE
15 years 4 months ago
Conformity and network effects in the Prisoner's Dilemma
— We study the evolution of cooperation using the Prisoner’s Dilemma as a metaphor of the tensions between cooperators and non-cooperators, and evolutionary game theory as the ...
José María Peña, Enea Pestela...