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AUIC
2005
IEEE
16 years 1 days ago
Hand Tracking For Low Powered Mobile AR User Interfaces
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...
Ross Smith, Wayne Piekarski, Grant B. Wigley
179
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EUROMICRO
2005
IEEE
16 years 19 hour ago
QoS-aware Mobile Middleware for Video Streaming
State-of-the-art middleware and component technologies lack support for Quality of Service (QoS) management. Application developers, therefore, integrate QoS mechanisms into the a...
Sten Lundesgaard Amundsen, Ketil Lund, Carsten Gri...
ISPASS
2005
IEEE
15 years 12 months ago
Simulation Differences Between Academia and Industry: A Branch Prediction Case Study
Computer architecture research in academia and industry is heavily reliant on simulation studies. While microprocessor companies have the resources to develop highly detailed simu...
Gabriel H. Loh
PDP
2005
IEEE
15 years 12 months ago
A Comparison Study of the HLRC-DU Protocol versus a HLRC Hardware Assisted Protocol
SVM systems are a cheaper and flexible way to implement the shared memory programming paradigm. Their huge flexibility is due to their software implementation; however, this is al...
Salvador Petit, Julio Sahuquillo, Ana Pont
SEFM
2005
IEEE
15 years 12 months ago
On Compatibility and Behavioural Substitutability of Component Protocols
Component Based Development (CBD) aims to facilitate the construction of large-scale applications by supporting the composition of simple building blocks into complex applications...
Nabil Hameurlain
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