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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
16 years 6 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
GIS
2008
ACM
16 years 6 months ago
Low-cost orthographic imagery
Commercial aerial imagery websites, such as Google Maps, MapQuest, Microsoft Virtual Earth, and Yahoo! Maps, provide high- seamless orthographic imagery for many populated areas, ...
Peter Pesti, Jeremy Elson, Jon Howell, Drew Steedl...
GIS
2005
ACM
16 years 6 months ago
In-network surface simplification for sensor fields
Recent research literature on sensor network databases has focused on finding ways to perform in-network aggregation of sensor readings to reduce the message cost. However, with t...
Brian Harrington, Yan Huang
GIS
2005
ACM
16 years 6 months ago
Supporting uncertainty in moving objects in network databases
The management of moving objects has been intensively studied in the recent years. A wide and increasing range of database applications has to deal with spatial objects whose posi...
Ralf Hartmut Güting, Victor Teixeira de Almei...
DAC
2008
ACM
16 years 6 months ago
Multiprocessor performance estimation using hybrid simulation
With the growing number of programmable processing elements in today's MultiProcessor System-on-Chip (MPSoC) designs, the synergy required for the development of the hardware...
Lei Gao, Kingshuk Karuri, Stefan Kraemer, Rainer L...
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