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HPDC
2006
IEEE
15 years 10 months ago
WOW: Self-Organizing Wide Area Overlay Networks of Virtual Workstations
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
HOTI
2005
IEEE
15 years 9 months ago
Performance Characterization of a 10-Gigabit Ethernet TOE
Though traditional Ethernet based network architectures such as Gigabit Ethernet have suffered from a huge performance difference as compared to other high performance networks (e...
Wu-chun Feng, Pavan Balaji, C. Baron, Laxmi N. Bhu...
WOWMOM
2005
ACM
173views Multimedia» more  WOWMOM 2005»
15 years 9 months ago
Design and Evaluation of iMesh: An Infrastructure-Mode Wireless Mesh Network
Abstract— Wireless mesh networks are multihop networks of wireless routers typically used for wireless coverage over a large community. Applications include community-scale peer-...
Vishnu Navda, Anand Kashyap, Samir R. Das
141
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SIGCOMM
2004
ACM
15 years 9 months ago
A comparison of overlay routing and multihoming route control
The limitations of BGP routing in the Internet are often blamed for poor end-to-end performance and prolonged connectivity interruptions. Recent work advocates using overlays to e...
Aditya Akella, Jeffrey Pang, Bruce M. Maggs, Srini...
WORDS
2003
IEEE
15 years 9 months ago
An Optimal Atomic Broadcast Protocol and an Implementation Framework
Atomic Broadcast (where all processes deliver broadcast messages in the same order) is a very useful group communication primitive for building fault-tolerant distributed systems....
Paul D. Ezhilchelvan, Doug Palmer, Michel Raynal