Abstract. We study a model of games that combines concurrency, imperfect information and stochastic aspects. Those are finite states games in which, at each round, the two players...
Abstract-- Scheduling problems are already difficult on traditional parallel machines, and they become extremely challenging on heterogeneous clusters. In this paper we deal with t...
Anne Benoit, Loris Marchal, Jean-Francois Pineau, ...
The performance of a concurrent multithreaded architectural model, called superthreading 15 , is studied in this paper. It tries to integrate optimizing compilation techniques and...
Jenn-Yuan Tsai, Zhenzhen Jiang, Eric Ness, Pen-Chu...
Concurrency control is a core component in optimistic replication systems. To detect concurrent updates, the system associates each replicated object with metadata, such as, versi...
In the past decades, many formal frameworks (e.g. timed automata and temporal logics) and techniques (e.g. model checking and theorem proving) have been proposed to model a real-ti...
Jinfeng Huang, Marc Geilen, Jeroen Voeten, Henk Co...