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GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
14 years 7 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
NAACL
2010
14 years 7 months ago
Syntactic/Semantic Structures for Textual Entailment Recognition
In this paper, we describe an approach based on off-the-shelf parsers and semantic resources for the Recognizing Textual Entailment (RTE) challenge that can be generally applied t...
Yashar Mehdad, Alessandro Moschitti, Fabio Massimo...
EMNLP
2004
14 years 11 months ago
Dependencies vs. Constituents for Tree-Based Alignment
Given a parallel parsed corpus, statistical treeto-tree alignment attempts to match nodes in the syntactic trees for a given sentence in two languages. We train a probabilistic tr...
Daniel Gildea
NAACL
2004
14 years 11 months ago
Training Tree Transducers
Many probabilistic models for natural language are now written in terms of hierarchical tree structure. Tree-based modeling still lacks many of the standard tools taken for grante...
Jonathan Graehl, Kevin Knight
LATA
2009
Springer
15 years 4 months ago
Rigid Tree Automata
We introduce the class of Rigid Tree Automata (RTA), an extension of standard bottom-up automata on ranked trees with distinguished states called rigid. Rigid states define a rest...
Florent Jacquemard, Francis Klay, Camille Vacher