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» Modeling Urgency in Timed Systems
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SERP
2004
14 years 11 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
INFOCOM
2011
IEEE
14 years 1 months ago
Scheduling in mapreduce-like systems for fast completion time
Abstract—Large-scale data processing needs of enterprises today are primarily met with distributed and parallel computing in data centers. MapReduce has emerged as an important p...
Hyunseok Chang, Murali S. Kodialam, Ramana Rao Kom...
ICANN
2005
Springer
15 years 3 months ago
A Hardware/Software Framework for Real-Time Spiking Systems
Abstract. One focus of recent research in the field of biologically plausible neural networks is the investigation of higher-level functions such as learning, development and modu...
Matthias Oster, Adrian M. Whatley, Shih-Chii Liu, ...
MOMPES
2008
IEEE
15 years 4 months ago
Separation of Distributed Real-Time Embedded Concerns with Theme/UML
Model-driven engineering (MDE) addresses platform complexity issues by abstracting platformindependent models for subsequent transformation to platform-specific models. This faci...
Cormac Driver, Vinny Cahill, Siobhán Clarke
KDD
2004
ACM
198views Data Mining» more  KDD 2004»
15 years 3 months ago
Mining traffic data from probe-car system for travel time prediction
We are developing a technique to predict travel time of a vehicle for an objective road section, based on real time traffic data collected through a probe-car system. In the area ...
Takayuki Nakata, Jun-ichi Takeuchi