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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
15 years 6 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
CORR
2010
Springer
176views Education» more  CORR 2010»
15 years 5 months ago
Competitive Spectrum Management with Incomplete Information
An important issue in wireless communication is the interaction between selfish and independent wireless communication systems in the same frequency band. Due to the selfish natur...
Yair Noam, Amir Leshem, Hagit Messer
191
Voted
AIED
2009
Springer
15 years 4 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
199
Voted
BMCBI
2010
126views more  BMCBI 2010»
15 years 3 months ago
PETALS: Proteomic Evaluation and Topological Analysis of a mutated Locus' Signaling
Background: Colon cancer is driven by mutations in a number of genes, the most notorious of which is Apc. Though much of Apc's signaling has been mechanistically identified o...
Gürkan Bebek, Vishal Patel, Mark R. Chance
190
Voted
AI
2010
Springer
15 years 2 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
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