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» Modeling and Animating Realistic Faces from Images
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CVPR
2007
IEEE
15 years 4 months ago
Accurate Dynamic Sketching of Faces from Video
A sketch captures the most informative part of an object, in a much more concise and potentially robust representation (e.g., for face recognition or new capabilities of manipulat...
Zijian Xu, Jiebo Luo
CVPR
2006
IEEE
15 years 11 months ago
Joint Boosting Feature Selection for Robust Face Recognition
A fundamental challenge in face recognition lies in determining what facial features are important for the identification of faces. In this paper, a novel face recognition framewo...
Rong Xiao, Wu-Jun Li, Yuandong Tian, Xiaoou Tang
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
CG
2006
Springer
14 years 9 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
TOG
2002
98views more  TOG 2002»
14 years 9 months ago
Synthesis of complex dynamic character motion from simple animations
In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
C. Karen Liu, Zoran Popovic