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» Modeling and Animating Realistic Faces from Images
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95
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SCA
2007
15 years 2 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
ICIP
2006
IEEE
16 years 1 months ago
Keyframe Animation from Video
This paper proposes a method for analyzing and synthesizing video sequences, specifically suited for image sequences of natural phenomena. We combine a low-dimensional representat...
Timo Stich, Marcus A. Magnor
55
Voted
MVA
2007
103views Computer Vision» more  MVA 2007»
15 years 1 months ago
A Facial Sketch Animation Generator for Mobile Communication
The ability to analyze and reproduce specific-person facial expression is an important multimedia content service for mobile communication. In this paper, a novel three-layer faci...
Yuehu Liu, Yuanqi Su, Yang Yang, Fengjuan Wang, Ma...
117
Voted
FGR
2004
IEEE
323views Biometrics» more  FGR 2004»
15 years 3 months ago
Automatic 3D Reconstruction for Face Recognition
An analysis-by-synthesis framework for face recognition with variant pose, illumination and expression (PIE) is proposed in this paper. First, an efficient 2D-to-3D integrated fac...
Yuxiao Hu, Dalong Jiang, Shuicheng Yan, Lei Zhang,...
82
Voted
ICIP
2002
IEEE
16 years 1 months ago
Advanced animation framework for virtual character within the MPEG-4 standard
This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
Françoise J. Prêteux, Marius Preda