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» Modeling and Animating Realistic Faces from Images
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TOG
2010
134views more  TOG 2010»
14 years 4 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
CVPR
2011
IEEE
14 years 6 months ago
On Deep Generative Models with Applications to Recognition
The most popular way to use probabilistic models in vision is first to extract some descriptors of small image patches or object parts using well-engineered features, and then to...
Marc', Aurelio Ranzato, Joshua Susskind, Volodymyr...
CVPR
2007
IEEE
15 years 11 months ago
3D Probabilistic Feature Point Model for Object Detection and Recognition
This paper presents a novel statistical shape model that can be used to detect and localise feature points of a class of objects in images. The shape model is inspired from the 3D...
Sami Romdhani, Thomas Vetter
ISMAR
2005
IEEE
15 years 3 months ago
Calibration Errors in Augmented Reality: A Practical Study
This paper confronts some theoretical camera models to reality and evaluates the suitability of these models for effective augmented reality (AR). It analyses what level of accura...
Javier-Flavio Vigueras Gomez, Gilles Simon, Marie-...
VRST
2005
ACM
15 years 3 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou