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CGF
2008
156views more  CGF 2008»
14 years 10 months ago
Automatic Conversion of Mesh Animations into Skeleton-based Animations
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
TOG
2008
145views more  TOG 2008»
14 years 10 months ago
Feedback control of cumuliform cloud formation based on computational fluid dynamics
Clouds play an important role for creating realistic images of outdoor scenes. In order to generate realistic clouds, many methods have been developed for modeling and animating c...
Yoshinori Dobashi, Katsutoshi Kusumoto, Tomoyuki N...
PAMI
2006
221views more  PAMI 2006»
14 years 10 months ago
Face Recognition from a Single Training Image under Arbitrary Unknown Lighting Using Spherical Harmonics
In this paper, we propose two novel methods for face recognition under arbitrary unknown lighting by using spherical harmonics illumination representation, which require only one t...
Lei Zhang 0002, Dimitris Samaras
ICIP
2007
IEEE
15 years 4 months ago
Face Recognition using a Fast Model Synthesis from a Profile and a Frontal View
In our previous work we presented a new 2D-3D mixed face recognition scheme called Partial Principal Component Analysis (P2 CA) [1]. The main contribution of P2 CA is that it uses...
Antonio Rama, Francesc Tarres
ICBA
2004
Springer
171views Biometrics» more  ICBA 2004»
15 years 3 months ago
Face Recognition with 3D Model-Based Synthesis
Abstract. Current appearance-based face recognition system encounters the difficulty to recognize faces with appearance variations, while only a small number of training images are...
Xiaoguang Lu, Rein-Lien Hsu, Anil K. Jain, Behrooz...