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» Modeling and Animating Realistic Faces from Images
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JCDL
2003
ACM
109views Education» more  JCDL 2003»
15 years 3 months ago
How to Turn the Page
Can digital libraries provide a reading experience that more closely resembles a real book than a scrolled or paginated electronic display? This paper describes a prototype page-t...
Yi-Chun Chu, Ian H. Witten, Richard Lobb, David Ba...
AVSS
2006
IEEE
15 years 4 months ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
MIRAGE
2007
Springer
15 years 4 months ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter
ICPR
2008
IEEE
15 years 11 months ago
Joint visual vocabulary for animal classification
This paper presents a method for visual object categorization based on encoding the joint textural information in objects and the surrounding background, and requiring no segmenta...
Alireza Tavakoli Targhi, Andrzej Pronobis, Heydar ...
SIGGRAPH
2000
ACM
15 years 1 months ago
Accessible animation and customizable graphics via simplicial configuration modeling
Our goal is to embed free-form constraints into a graphical model. With such constraints a graphic can maintain its visual integrity--and break rules tastefully--while being manip...
Tom Ngo, Doug Cutrell, Jenny Dana, Bruce Randall D...