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» Modeling and Animating Realistic Faces from Images
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CA
2002
IEEE
15 years 3 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
IJCV
2008
173views more  IJCV 2008»
14 years 10 months ago
Fast Non-Rigid Surface Detection, Registration and Realistic Augmentation
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches be...
Julien Pilet, Vincent Lepetit, Pascal Fua
AFRIGRAPH
2003
ACM
15 years 3 months ago
Psychophysically based artistic techniques for increased perceived realism of virtual environments
The perceived realism of a computer generated image depends on the accuracy of the modeling and illumination calculations, the limitations of the display device, and the way in wh...
Peter Longhurst, Patrick Ledda, Alan Chalmers
TOG
2008
236views more  TOG 2008»
14 years 10 months ago
Face swapping: automatically replacing faces in photographs
In this paper, we present a complete system for automatic face replacement in images. Our system uses a large library of face images created automatically by downloading images fr...
Dmitri Bitouk, Neeraj Kumar, Samreen Dhillon, Pete...
ISMS
2004
Springer
15 years 3 months ago
Liver Vessel Parameter Estimation from Tactile Imaging Information
Realistic tissue models require accurate representations of the properties of in vivo tissue. This study examines the potential for tactile imaging to measure tissue properties an...
Anna M. Galea, Robert D. Howe