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» Modeling and Animating Realistic Faces from Images
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WSCG
2004
170views more  WSCG 2004»
14 years 11 months ago
An Image-Based Multiresolution Model for Interactive Foliage Rendering
This paper presents a new method for realistic real-time rendering of tree foliage. Some approaches to this problem have been presented before but the quality of their results was...
Javier Lluch, Emilio Camahort, Roberto Vivó
SIGGRAPH
1993
ACM
15 years 2 months ago
Turbulent wind fields for gaseous phenomena
The realistic depiction of smoke, steam, mist and water reacting to a turbulent eld such as wind is an attractive and challenging problem. Its solution requires interlocking model...
Jos Stam, Eugene Fiume
VIIP
2001
14 years 11 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
ICIAP
2007
ACM
15 years 10 months ago
Stereo-based 3D Face Modeling using Annealing in Local Energy Minimization
In the past few years, 3D face modeling has gained significant attention. Reliable modeling of the face is necessary for good performance of a 3D assisted face recognition system....
Shafik Huq, Besma R. Abidi, Mongi A. Abidi
FGR
2006
IEEE
284views Biometrics» more  FGR 2006»
15 years 4 months ago
A 3D Facial Expression Database For Facial Behavior Research
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...