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» Modeling and Animating Realistic Faces from Images
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SIGGRAPH
1998
ACM
15 years 2 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
SIGGRAPH
1999
ACM
15 years 2 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
CVPR
1998
IEEE
15 years 12 months ago
Hierarchical Morphable Models
This paper presents a new technique for modelling object classes (such as faces) and matching the model to novel images from the object class. The technique can be used for a vari...
Michael J. Jones, Tomaso Poggio
PAMI
2008
182views more  PAMI 2008»
14 years 10 months ago
A Hierarchical Compositional Model for Face Representation and Sketching
This paper presents a hierarchical-compositional model of human faces, as a three-layer AND-OR graph to account for the structural variabilities over multiple resolutions. In the A...
Zijian Xu, Hong Chen, Song Chun Zhu, Jiebo Luo
TVCG
2008
152views more  TVCG 2008»
14 years 9 months ago
Stylized Rendering Using Samples of a Painted Image
We introduce a novel technique to generate painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer brushstroke textures and color cha...
Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee, Wen-Chie...