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» Modeling and Animating Realistic Faces from Images
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APGV
2008
ACM
193views Visualization» more  APGV 2008»
14 years 12 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
FGR
2002
IEEE
175views Biometrics» more  FGR 2002»
15 years 2 months ago
On Modeling Variations for Face Authentication
In this paper, we present a scheme for face authentication in the presence of variations. To deal with variations, such as facial expressions and registration errors, with which t...
Xiaoming Liu 0002, Tsuhan Chen, B. V. K. Vijaya Ku...
ICCV
2001
IEEE
15 years 12 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
ECCV
2002
Springer
15 years 11 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand