Sciweavers

972 search results - page 101 / 195
» Modeling and Animating Virtual Humans
Sort
View
RE
2001
Springer
15 years 6 months ago
Virtual Environment Modeling for Requirements Validation of High Consequence Systems
An essential type of “evidence”of the correctness of the requirements formalization process can be provided by human-based calculation. Human calculation can be significantly ...
Victor L. Winter, Dejan Desovski, Bojan Cukic
MICCAI
2003
Springer
16 years 2 months ago
Determination of the Mechanical Properties of Soft Human Tissues through Aspiration Experiments
Mechanical models for soft human organs are necessary for a variety of medical applications, such as surgical planning, virtual reality surgery simulators, and for diagnostic purpo...
Alessandro Nava, Edoardo Mazza, Frederic Kleinerma...
ICMI
2009
Springer
94views Biometrics» more  ICMI 2009»
15 years 8 months ago
Modeling culturally authentic style shifting with virtual peers
: We report on a new kind of culturally-authentic embodied conversational agent more in line with the ways that culture and ethnicity function in the real world. On the basis of th...
Justine Cassell, Kathleen Geraghty, Berto Gonzalez...
AFRIGRAPH
2004
ACM
15 years 7 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
CVPR
2012
IEEE
13 years 4 months ago
From Pictorial Structures to deformable structures
Pictorial Structures (PS) define a probabilistic model of 2D articulated objects in images. Typical PS models assume an object can be represented by a set of rigid parts connecte...
Silvia Zuffi, Oren Freifeld, Michael J. Black