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» Modeling and Animating Virtual Humans
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DALT
2009
Springer
15 years 5 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
ISMAR
2008
IEEE
15 years 8 months ago
In-place Augmented Reality
In this paper we present a new vision-based approach for transmitting virtual models for Augmented Reality (AR). A two dimensional representation of the virtual models is embedded...
Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Ked...
CHI
1999
ACM
15 years 6 months ago
Bridging Strategies for VR-Based Learning
A distributed immersive virtual environment was deployed as a component of a pedagogical strategy for teaching third grade children that the Earth is round. The displacement strat...
Thomas G. Moher, Andrew E. Johnson, Stellan Ohlsso...
AVSS
2006
IEEE
15 years 7 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu
IVA
2009
Springer
15 years 8 months ago
A Probabilistic Model of Motor Resonance for Embodied Gesture Perception
Abstract. Basic communication and coordination mechanisms of human social interaction are assumed to be mediated by perception-action links. These links ground the observation and ...
Amir Sadeghipour, Stefan Kopp