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» Modeling and Animating Virtual Humans
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HAPTICS
2009
IEEE
14 years 11 months ago
Wind display device for locomotion interface in a virtual environment
This paper describes development of a wind display system for the TreadPort virtual environment locomotion interface, which is cumulatively known as the TreadPort Active Wind Tunn...
Sandip D. Kulkarni, Charles Fisher, Eric R. Pardyj...
IJCAI
2003
15 years 3 months ago
A Learning-Based Jam Session System that Imitates a Player's Personality Model
This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
Masatoshi Hamanaka, Masataka Goto, Hideki Asoh, No...
ICRA
2000
IEEE
125views Robotics» more  ICRA 2000»
15 years 6 months ago
Haptic Interaction with Global Deformations
Force feedback coupled with a real-time physically realistic graphic display provides a human operator with an artificial sense of presence in a virtual environment. Furthermore,...
Yan Zhuang, John F. Canny
147
Voted
IJCAI
2007
15 years 3 months ago
Augmented Experiment: Participatory Design with Multiagent Simulation
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Toru Ishida, Yuu Nakajima, Yohei Murakami, Hideyuk...
CA
1998
IEEE
15 years 6 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...