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» Modeling and Animating Virtual Humans
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ICIP
2006
IEEE
16 years 3 months ago
Virtual Craniofacial Reconstruction from Computed Tomography Image Sequences Exhibiting Multiple Fractures
A novel procedure for in-silico (virtual) craniofacial reconstruction of human mandibles with multiple fractures from a sequence of Computed Tomography (CT) images is presented. T...
Ananda S. Chowdhury, Suchendra M. Bhandarkar, Robe...
CHI
2005
ACM
16 years 2 months ago
From creating virtual gestures to "writing" in sign languages
Sign languages have been proven to be natural languages, as capable of expressing human thoughts and emotions as traditional languages are. The distinct visual and spatial nature ...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
JVCA
2002
161views more  JVCA 2002»
15 years 1 months ago
Building 3D anatomical scenes on the Web
We propose a new service for building user-defined 3D anatomic structures on the Web. The Web server is connected to a data base storing more than 1000 3D anatomic models reconstr...
F. Evesque, Sebastian Gerlach, Roger D. Hersch
TOG
2008
122views more  TOG 2008»
15 years 1 months ago
Staggered projections for frictional contact in multibody systems
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
CGF
2004
98views more  CGF 2004»
15 years 1 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...