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» Modeling and Animating Virtual Humans
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104
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CHI
2002
ACM
16 years 3 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
110
Voted
ICRA
2002
IEEE
160views Robotics» more  ICRA 2002»
15 years 8 months ago
Real Time Simulation of Multizone Elastokinematic Models
— We introduce precomputed multizone elastokinematic models for interactive simulation of multibody kinematic systems which include elastostatic deformations. This enables an eï¬...
Doug L. James, Dinesh K. Pai
NIPS
2007
15 years 4 months ago
A probabilistic model for generating realistic lip movements from speech
The present work aims to model the correspondence between facial motion and speech. The face and sound are modelled separately, with phonemes being the link between both. We propo...
Gwenn Englebienne, Tim Cootes, Magnus Rattray
RAS
2008
167views more  RAS 2008»
15 years 2 months ago
Bio-mimetic impedance control of robotic manipulator for dynamic contact tasks
A human performs a variety of skillful movements by adjusting dynamic characteristics of his or her musculoskeletal system according to a task involved. Such characteristics of hu...
Toshio Tsuji, Yoshiyuki Tanaka
VRML
2003
ACM
15 years 8 months ago
Behavior3D: an XML-based framework for 3D graphics behavior
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall short in supporting behavior modeling. This paper int...
Raimund Dachselt, Enrico Rukzio