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» Modeling and Animating Virtual Humans
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IJON
2002
79views more  IJON 2002»
15 years 1 months ago
Capacity of perirhinal cortex network for recognising frequently repeating stimuli
Much evidence indicates that discrimination of the familiarity of visual stimuli is dependent on the perirhinal cortex of the temporal lobe. A stimulus can become familiar to anim...
Rafal Bogacz, Malcolm W. Brown
VR
2011
IEEE
224views Virtual Reality» more  VR 2011»
14 years 5 months ago
Velocity-dependent dynamic curvature gain for redirected walking
—Redirected walking (RDW) techniques allow people to walk in a larger virtual space than the physical extents of the laboratory. We describe two experiments conducted to investig...
Christian T. Neth, Jan L. Souman, David Engel, Uwe...
TVCG
2011
257views more  TVCG 2011»
14 years 8 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
MOBIHOC
2008
ACM
16 years 1 months ago
Routing performance analysis of human-driven delay tolerant networks using the truncated levy walk model
The routing performance of delay tolerant networks (DTN) is highly correlated with the distribution of inter-contact times (ICT), the time period between two successive contacts o...
Seongik Hong, Injong Rhee, Seong Joon Kim, Kyungha...
ENGL
2007
93views more  ENGL 2007»
15 years 1 months ago
Forward Kinematics for Virtual Agents
—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...