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» Modeling and Animating Virtual Humans
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GRAPHICSINTERFACE
1997
15 years 2 months ago
An Interactive Fur Modeling Technique
A technique for modeling fur, but not long human hair, quickly, using the facilitiesof common graphics workstations is described. The user selects a variety of parameters to achie...
Allen Van Gelder, Jane Wilhelms
DEBU
2006
163views more  DEBU 2006»
15 years 1 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
16 years 8 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
ICRA
2007
IEEE
148views Robotics» more  ICRA 2007»
15 years 7 months ago
Seamless Execution of Action Sequences
— One of the most notable and recognizable features of robot motion is the abrupt transitions between actions in action sequences. In contrast, humans and animals perform sequenc...
Freek Stulp, Wolfram Koska, Alexis Maldonado, Mich...
HCI
2011
14 years 5 months ago
Collecting an American Sign Language Corpus through the Participation of Native Signers
Animations of American Sign Language (ASL) can make more information, websites, and services accessible for the significant number of deaf people in the United States with lower le...
Pengfei Lu, Matt Huenerfauth