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» Modeling and Animating Virtual Humans
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VISUALIZATION
2005
IEEE
15 years 7 months ago
Curve-Skeleton Applications
Curve-skeletons are thinned 1D representations of 3D objects useful for many visualization tasks including virtual navigation, reduced-model formulation, visualization improvement...
Nicu D. Cornea, Deborah Silver, Patrick Min
AH
2004
Springer
15 years 7 months ago
Problem Solving with Adaptive Feedback
Abstract. The virtual laboratory (VILAB) supports interactive problem solving in computer science with access to complex software-tools. During the problem solving processes the le...
Rainer Lütticke
SIGGRAPH
1992
ACM
15 years 5 months ago
Through-the-lens camera control
In this paper we introduce through-the-lens camera control, a body of techniques that permit a user to manipulate a virtual camera by controlling and constraining features in the ...
Michael Gleicher, Andrew P. Witkin
DAGSTUHL
2003
15 years 2 months ago
Agent-Environment Interaction in Visual Homing
Abstract. This study illustrates how obstacle avoidance can emerge from a visual homing strategy, caused by the intrinsic geometric structure of the environment. An example is show...
Verena Vanessa Hafner
AAAI
1996
15 years 2 months ago
Motion and Color Analysis for Animat Perception
We propose novel gaze control algorithms for active perception in mobile autonomous agents with directable, foveated vision sensors. Our agents are realistic artificial animals, o...
Tamer F. Rabie, Demetri Terzopoulos