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» Modeling and Animating Virtual Humans
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MC
2008
145views Computer Science» more  MC 2008»
15 years 3 months ago
Graspable Work Modeling
Structure placement techniques have been successfully used to facilitate individual articulation and communication in organizational settings. Recent research provides evidence th...
Stefan Oppl
HAPTICS
2006
IEEE
15 years 7 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
CHI
2008
ACM
16 years 1 months ago
Peephole pointing: modeling acquisition of dynamically revealed targets
Peephole interaction occurs when a spatially aware display is moved and acts as a viewport to reveal different parts of the virtual space that cannot all fit within the display at...
Xiang Cao, Jacky Jie Li, Ravin Balakrishnan
3DPH
2009
115views Healthcare» more  3DPH 2009»
15 years 2 months ago
A Physiological Torso Model for Realistic Breathing Simulation
For the convincing modeling of virtual humans, realistic breathing is an important aspect. This paper is about the simulation of breathing, based on anatomical and physiological pr...
Remco C. Veltkamp, Berry Piest
IJWIN
2010
117views more  IJWIN 2010»
14 years 8 months ago
Channel Models for Medical Implant Communication
Information regarding the propagation media is typically gathered by conducting physical experiments, measuring and processing the corresponding data to obtain channel characterist...
Kamran Sayrafian-Pour, Wen-Bin Yang, John G. Haged...