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» Modeling and Animating Virtual Humans
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AIIDE
2008
15 years 3 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
INFOVIS
2003
IEEE
15 years 6 months ago
Visualizing Evolving Networks: Minimum Spanning Trees versus Pathfinder Networks
Network evolution is a ubiquitous phenomenon in a wide variety of complex systems. There is an increasing interest in statistically modeling the evolution of complex networks such...
Chaomei Chen, Steven Morris
WSC
2004
15 years 2 months ago
Panel on Future Challenges in Modeling Methodology
This panel paper presents the views of six researchers and practitioners of simulation modeling. Collectively we attempt to address a range of key future challenges to modeling me...
Simon J. E. Taylor, Peter Lendermann, Ray J. Paul,...
HAPTICS
2006
IEEE
15 years 7 months ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...
SIGGRAPH
2010
ACM
15 years 6 months ago
Filament-based smoke with vortex shedding and variational reconnection
Simulating fluids based on vortex filaments is highly attractive for the creation of special effects because it gives artists full control over the simulation using familiar too...
Steffen Weißmann, Ulrich Pinkall