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» Modeling and Animating Virtual Humans
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IROS
2006
IEEE
148views Robotics» more  IROS 2006»
15 years 7 months ago
Design and Evaluation of Emotion-Display EDDIE
— This paper focuses on the development of EDDIE, a flexible low-cost emotion-display with 23 degrees of freedom. Actuators are assigned to particular action units of the facial...
Stefan Sosnowski, Ansgar Bittermann, Kolja Kü...
SIGCSE
2004
ACM
110views Education» more  SIGCSE 2004»
15 years 7 months ago
An extensible framework for providing dynamic data structure visualizations in a lightweight IDE
A framework for producing dynamic data structure visualizations within the context of a lightweight IDE is described. Multiple synchronized visualizations of a data structure can ...
T. Dean Hendrix, James H. Cross II, Larry A. Barow...
ICIAR
2010
Springer
15 years 6 months ago
Generic Initialization for Motion Capture from 3D Shape
Abstract. Real time and markerless motion capture is an active research area, due to applications in human-computer interactions, for example. A large part of the existing markerle...
Benjamin Raynal, Michel Couprie, Vincent Nozick
PRESENCE
2008
185views more  PRESENCE 2008»
15 years 1 months ago
Pilot Evaluation Study of a Virtual Paracentesis Simulator for Skill Training and Assessment: The Beneficial Effect of Haptic Di
Effective, real-time training of health care professionals in invasive procedures is a challenging task. Furthermore, assessing in practice the acquisition of the dexterity and sk...
Costas S. Tzafestas, Kostas Birbas, Yiannis Koumpo...
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UM
2010
Springer
15 years 6 months ago
Analyzing Community Knowledge Sharing Behavior
The effectiveness of support provided to virtual communities depends strongly on what we know about a particular community of people and in what areas the community needs support....
Styliani Kleanthous, Vania Dimitrova