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» Modeling and Animating Virtual Humans
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AGENTS
1997
Springer
15 years 5 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
UIST
1993
ACM
15 years 5 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman
JVCIR
2007
157views more  JVCIR 2007»
15 years 1 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
STORYTELLING
2007
Springer
15 years 7 months ago
BEcool: Towards an Author Friendly Behaviour Engine
Virtual agents, to be expressive, not only need algorithms for displaying the subtleties of human behaviour, but also require environments and tools so that people can author them....
Nicolas Szilas
BMCBI
2010
190views more  BMCBI 2010»
15 years 1 months ago
Sample size and statistical power considerations in high-dimensionality data settings: a comparative study of classification alg
Background: Data generated using `omics' technologies are characterized by high dimensionality, where the number of features measured per subject vastly exceeds the number of...
Yu Guo, Armin Graber, Robert N. McBurney, Raji Bal...