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CGF
2002
168views more  CGF 2002»
15 years 1 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
NRHM
2000
95views more  NRHM 2000»
15 years 1 months ago
Hybrid narrative and categorical strategies for interactive and dynamic video presentation generation
There are a number of different approaches for automatically selecting video clips from a video database and sequencing them into meaningful presentations for viewers. The video d...
Craig A. Lindley, Frank Nack
MIG
2010
Springer
14 years 12 months ago
Navigation Queries from Triangular Meshes
Abstract. Navigation meshes are commonly employed as a practical representation for path planning and other navigation queries in animated virtual environments and computer games. ...
Marcelo Kallmann
GIL
2009
14 years 11 months ago
A Software Package for Managing and Evaluating DNA Sequence and Microsatellite Data
Abstract: We have surveyed three molecular biology labs in Germany and Vietnam to evaluate practical problems in the management of molecular genetics data. These labs are generatin...
Truong Van Chi Cong, Zhivko Duchev, Eildert Groene...
HAPTICS
2008
IEEE
15 years 8 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen