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» Modeling and Animating Virtual Humans
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AAAI
2008
15 years 3 months ago
Online Learning in Monkeys
We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...
GRAPHICSINTERFACE
2004
15 years 2 months ago
Segmenting Motion Capture Data into Distinct Behaviors
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
NIPS
2003
15 years 2 months ago
Eye Movements for Reward Maximization
Recent eye tracking studies in natural tasks suggest that there is a tight link between eye movements and goal directed motor actions. However, most existing models of human eye m...
Nathan Sprague, Dana H. Ballard
ICRA
2005
IEEE
142views Robotics» more  ICRA 2005»
15 years 7 months ago
Omnidirectional 3D Modeling on a Mobile Robot using Graph Cuts
— For a mobile robot it is a natural task to build a 3D model of its environment. Such a model is not only useful for planning robot actions but also to provide a remote human su...
Sven Fleck, Florian Busch, Peter Biber, Henrik And...
ICDM
2010
IEEE
186views Data Mining» more  ICDM 2010»
14 years 11 months ago
MoodCast: Emotion Prediction via Dynamic Continuous Factor Graph Model
Human emotion is one important underlying force affecting and affected by the dynamics of social networks. An interesting question is "can we predict a person's mood base...
Yuan Zhang, Jie Tang, Jimeng Sun, Yiran Chen, Jing...