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» Modeling and Animating Virtual Humans
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HCI
2009
14 years 9 months ago
Interactive Demonstration of Pointing Gestures for Virtual Trainers
Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Yazhou Huang, Marcelo Kallmann
GW
2009
Springer
226views Biometrics» more  GW 2009»
14 years 9 months ago
Statistical Gesture Models for 3D Motion Capture from a Library of Gestures with Variants
A challenge for 3D motion capture by monocular vision is 3D-2D projection ambiguities that may bring incorrect poses during tracking. In this paper, we propose improving 3D motion ...
Zhenbo Li, Patrick Horain, André-Marie Pez,...
CGF
2000
197views more  CGF 2000»
14 years 11 months ago
Modelling Virtual Cities Dedicated to Behavioural Animation
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since a complete mental model based on vision...
Gwenola Thomas, Stéphane Donikian
ACMACE
2007
ACM
15 years 3 months ago
Graceful anytime interruptibility for virtual agents
The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
Klaus Brügmann, Helmut Prendinger, Marc Stamm...
CGF
2004
144views more  CGF 2004»
14 years 11 months ago
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
Fabrice Lamarche, Stéphane Donikian